Glossary of Wrestling Terms
arm bar - a move used
on an opponent who has been broken down to turn him over for a pin. It
involves getting the opponent's arm back and placing your arm between his
arm and back. (See breakdown)
backpoints - points
gotten by having exposed an opponents back to the mat; in freestyle, any
exposure leads to backpoints, while in folkstyle the back must be exposed
for a certain length of time. (See exposure)
bottom position
- one of two components of referee's position; the man goes down to his
knees, his hands on the mat in front of him, sitting back toward his feet.
The wrestler in this position is called the bottom man. (See referee's
position, top position)
breakdown - the
process of breaking an opponent beneath you to his stomach or side. This
often makes turning him over for a pin easier.
bridge - raising your
back and hips off the mat using only the head and feet.
control - the dominating
position which restricts the opponent's mobility; usually, the one on top
is the one with control. In neutral position,
neither wrestler has control until a takedown is achieved.
cross-face - a
move where the forearm is pressed against the opponents face to turn his
head and manuever him.
duck-under - a
takedown where you "ducks" your head under the opponent's arm
to come up behind the opponent. It requires a lift, throw or trip of some
sort to take the opponent to the mat and complete the takedown.
escape - when a bottom
man frees himself from the top man's control, coming out of bottom
position.
exposure - having
your back angled toward the mat at less than 45 degrees (90 degrees in
international styles).
fall - a win achieved
by a pin.
fireman's carry
- a takedown where the wrestler being carried is temporarily brought across
his opponent's shoulders, similar to the manner that fireman carry people
out of buildings.
folkstyle - a style
of wrestling; emphasizing control and safety more than freestyle, this
is the style used in schools and colleges. Also referred to as scholastic.
freestyle - an international
style of wrestling emphasizing dramatic action and takedowns.
full-nelson -
being behind an opponent and having both arms under his, with your hands
behind his neck. This is illegal in all the addressed wrestling styles.
greco-roman -
an international style of wrestling in which the legs cannot be attacked,
nor used for offense. This places a great emphasis on throws.
half-nelson -
being being an opponent with one arm under his, your hand behind his neck.
This is an elementary maneuver used to turn over an opponent who has been
broken down for a pin. (See breakdown)
headgear - gear worn
to protect the ears during wrestling.
leg shot - an attempt
to get a takedown where you change levels and quickly thrust toward your
opponent's legs to gain a lock on one or both. (See level
change)
level change
- bending at the knees (not the waist) to raise or lower the hips. This
is used to position yourself for certain takedowns.
lift - to take an opponent
off the mat entirely (both feet). An efficient lift involves positioning
your hips lower than the opponent's and using them to lift by arching into
the opponent.
match - the actual bout
between two wrestlers.
meet - an organized competition
between two (or more) wrestling teams.
near-fall - having
had an opponent's back exposed long enough to get backpoints.
neutral position
- the starting position of a match, with both wrestlers standing facing
each other, not in contact.
optional start
- instead of taking top position, a wrestler can choose this variation;
the wrestler places both hands on the bottom man's back and leaves his
knees off the mat. When this option is chosen, the referee must inform
the bottom man so he may adjust his position. Optional start usually is
used when you intend to let the bottom man go immediately, but not always.
(See top position)
penetration -
the distance covered when driving into an opponent for a takedown. Good
penetration (getting in tight to the opponent) increases your chance of
a successful takedown.
pin - having both of your
opponent's shoulder blades on the mat for a specified length of time. In
both international styles, this is for any instant. In college, it is for
one second, in high school, two.
referee's position
- a starting position; it consists of one wrestler taking the bottom position,
the other taking the top position. (See bottom
position, top position, optional
start)
reversal - when a
wrestler maneuvers himself from bottom to top position (and gains control)
without having gotten an escape.
riding time -
the amount of time a wrestler was in control over his opponent. By accumulating
one minute of riding time more than your opponent, a point can be earned.
setup - an action of
some sort designed to distract the opponent or cause a reaction, allowing
an easier takedown.
singlet - a tight,
sleeveless, one-piece outfit worn by wrestlers during their matches.
slamming - lifting
an opponent off the mat and bringing them back down with unnecessary force.
This is illegal in all addressed wrestling styles.
sprawl - an elementary
counter to a leg shot. The wrestler throws his legs back, arching his hips
into the opponent if necessary, making it harder to keep a grip on his
legs.
stalling - a purposeful
lapse in action; a wrestler purposely preventing wrestling from occuring
or not wrestling himself.
stance - footwork used
when in neutral position or when both wrestlers are facing each other,
neither in control. A good stance involves feet shoulder-width apart, knees
bent, back straight, elbows in, hands out in front, and head up.
takedown - when neither
wrestler has control, the act of bringing an opponent to the mat and gaining
control over him.
technical fall
- a win achieved by gaining a certain lead in points over an opponent.
throw - when a wrestler
is lifted off the mat (both feet) by an opponent and brought back down
behind the thrower.
tie-up - a wrestler
grabbing his opponent's upper body, usually in preparation for a move or
to gain a measure of control over his motion. Commonly the upper arm and
back of the neck are grasped.
tilt - to turn your opponent
so that his back goes from an angle of 45 degrees or more to less than
45. Also, when exposure is achieved.
top position
- one of the two components of referee's position; after the bottom man
has positioned himself, the other wrestler places his knee down to one
side of his opponent, his knee up behind him with his foot also behind.
The hand on the same side as the down knee grasps the opponent's near elbow,
and the other hand reaches around the waist to rest on the navel. At this
point, the referee will signal to begin wrestling. The man in top position
is called the top man. (See bottom position,
referee's position, optional
start)
weight class
- groupings determined by weight; the wrestler must be exactly on or below
the specified weight to qualify for the weight class.
whizzer - an elementary
counter when an opponent is attempting to gain a hold on his legs (or has
gained a hold). An arm is firmly placed under the arm grasping the leg,
and the hips are driven suddenly and roughly toward the opponent, in an
attempt to break the grip.